Derek Bonikowski

 

Skills


16 years of animation experience in video games and television. Strong knowledge of Maya and MotionBuilder. Experience with character animation, acting, layout, stop-motion and motion capture. Shipped multiple AAA titles with first- and third-person character and vehicle animations. Excellent communication, mentoring, and organization. Extracurricular interests include gaming, Kung Fu, reading, running, and animation.

Shipped Titles


Donkey Kong Country Tropical Freeze

Mario Kart 7

Donkey Kong Country Returns 

Metroid Prime Trilogy

Metroid Prime 3: Corruption

Metroid Prime 2: Echoes

Metroid Prime


Television Projects


Hormone High: Pilot

Celebrity Deathmatch: Season 3-5


Experience


Senior Animator, Retro Studios, inc.           Austin, TX              2000 - present


Responsible for 1st and 3rd person in-game animations, cinematic, character, and environmental animations. Created signature features, such as the grapple beam and morph ball transitions, for the Metroid Prime Trilogy, and ground-pound for Donkey Kong Country. Created signature character personalities for Dixie and Cranky Kong. Supervised layout, scripted, and animated cinematics for all titles. Solely responsible for intro boss battle cinematics, and many in-game animations.

Animator, Celebrity Deathmatch                New York, NY          1999 - 2000


Produced five seconds a day of quality stop-motion animation from background and crowd shots to such main events as Eminem vs. Kid Rock and Napoleon vs. Joe Pesci.  Hand picked to join the team to create a pilot episode for Eric Fogel’s follow-up animated television venture.

Education


B.S. 1998  University of Texas at Austin  -   Radio, Television, Film Program

School of the Art Institute of Chicago, Animation Program 1994-1996


References


References Available upon request.

click here for resume.pdf